Some events such as 4x100 m relay race, allow the player to have a team of four characters. All of these events are organized in the tournament and circuit modes. The Wii game has twenty Olympic events which are divided into eight different classifications athletics, gymnastics, shooting, rowing, archery, aquatics, fencing, and table tennis. Sonic and Knuckles facing off in a fencing event.
Mario wii games series#
Classic music from both series is available for use in the gallery once all levels in a category are cleared. There are five categories of trivia with matching mini-games that, once completed, will unlock the answer to trivia questions. Mario & Sonic features a gallery mode, where brief facts of the Olympics can be found. The game also has leaderboards that make use of the Nintendo Wi-Fi Connection to show the best times and scores. In the running events, for example, getting a starting boost in the 100 m dash will either make or break the player's place, while in a relay race, which can last for well over a minute, this may not determine place as effectively. Each competition offers a slight degree of difference. The events can require a combination of speed, timing, and some strategy. The gameplay involves utilizing either or a combination of the Wii Remote and Nunchuk on the Wii or stylus and button controls on the DS in various ways to complete each event. All-Around isn't really its own skill, but more of just being good enough in the other categories. They are divided into four categories: all-around, speed, power, and skill. Each playable character has their own statistics which can serve as an advantage or disadvantage depending on the event. There are also a few randomly selected non-playable characters acting as referees or the audience for certain events. Besides the characters from the Mario and Sonic games, Miis can also be used in the Wii version. These environments are stylized to fit the art styles of the Mario and Sonic video games. Mario & Sonic brings together the title characters and 14 more from both franchises to participate in environments based on the official venues of the 2008 Summer Olympics in Beijing. Gameplay File:Mario&Soniccharacterscreen.jpg Both versions have sold a total of 5 million units combined as of March 31, 2008. The title has undergone scrutiny for having the mascots starring in a casual game based on the Beijing Olympics as their first official title together instead of a platform game. Overall, critics had mixed perceptions of Mario & Sonic's gameplay with the variety of events singled out as a strong feature. The Wii version was awarded as the best game of 2007 on its platform at the Games Convention in Leipzig. The player can assume the role as one of these characters while competing against the others in numerous Olympic events as well as fantasy events. The game is known for being the first official crossover title to feature both Mario and Sonic the Hedgehog, Nintendo and Sega's former rival mascots, along with other characters from their respective series. It was released on the Nintendo Wii in November of 2007 and the Nintendo DS handheld in early 2008.
Mario wii games software#
In combination with the atmosphere of competitive sportsmanship the Olympics had to offer and making the transition from hardware development to producing third-party software in 2001, Sega received approval by Nintendo to include Mario in the game. The two publishers were looking for a proper setting that would give the game "an exclamation mark". The idea of an Olympic setting for Mario and Sonic has been around for a few years prior to 2007, while casual discussions of a game in general existed for some time beforehand. It is the first official video game of the 2008 Summer Olympic Games to be released, with a more realistic sports game released by Sega in 2008. The game is officially licensed by the International Olympic Committee through exclusive licensee International Sports Multimedia. " Mario & Sonic in the Beijing Olympics" in Japan), is a sports game developed and published by Sega for North America and Europe and published by Nintendo for Japan. Mario & Sonic at the Olympic Games (Japanese: マリオ&ソニック' in 北京オリンピック, Mario & Sonikku in Pekin Orinpikku, lit. Mario & Sonic at the Olympic Winter Games